After years of rumors and teases, Tremendous Nintendo World, the world’s first main theme park devoted to a online game sequence, is ready to open in precisely one month. We already acquired a complete walkthrough final month, courtesy of Tremendous Mario creator Shigeru Miyamoto, and now, forward of SNW’s public opening on February 4, we have gotten one other tantalizing take a look at how the park will work—all by taking part in with certainly one of its unique, Mario-branded wristbands.

That is proper: we’re in possession of an official Energy-Up Band, the RFID-fueled system used to do virtually every little thing at Common Studios’ most gamified theme park zone but. Even higher, its theme park interface is already translated to English, so we have been in a position to sync the system with an official app and see detailed hints in regards to the park’s internal workings.

This merch got here to Ars because of a well-placed reader, who was invited to a restricted December preview of the park and graciously provided to ship us the Energy-Up Band when he was carried out with it. Should you’ve seen different footage of the park trickling onto social media since late December, that is all largely as a result of different patrons attending across the identical time window, however no one appears to have gone one additional and proven precisely how this plastic slap bracelet (sure, it is a slap bracelet) interfaces with the park’s rides and puzzles.

The above gallery contains Energy-Up Band directions, as spelled out with a captivating caricature drawn within the model of traditional sequence animator Yoichi Kotabe. Lengthy story quick: Park attendees are inspired to rack up varied digital currencies (stamps, cash, and keys) by participating with Tremendous Nintendo World’s number of actions. Keys are the biggies, as you may have to work together with sufficient park points of interest to earn two of its three keys earlier than you possibly can enter the Bowser Jr. Shadow Showdown, a gaggle exercise that pits a number of gamers in opposition to Bowser Jr. and varied Tremendous Mario minions. (Assumably, Common Studios Japan does not make you get all three keys to finish this portion, lest crazy-long traces or crowds prohibit you from doing so.)

Your major interplay comes from gathering stamps, and a few of these are so simple as tapping your Energy-Up Band to bodily objects on the park like Query Mark Blocks and contact panels. With a few of these, an image lights up and your work is completed. Different contact panels activate mini-games equivalent to slot machines, “notice blocks” (which have been launched in Tremendous Mario Bros. 3 and, on the park, play fan-favorite songs), and a hide-and-seek problem the place you search for specific characters by a pair of binoculars. (Apparently, you will discover hidden Pikmin sprout characters on the park, which seems to be the primary, uh, canon reference to Pikmin being a part of the Tremendous Mario universe. Fascinating…)

Some stamps can solely be earned as soon as, whereas others can repeat, and each newly claimed stamp doles out cash. From the look of the app, these cash solely issue right into a sequence of leaderboards (some each day, some all-time), versus unlocking options inside the app or on the park. In nice information, nothing in regards to the app hints at microtransactions tied to those cash—although by the point you are carried out at Common Studios Japan, your pockets will most likely turn out to be a lot lighter because of a merch store, a Toad-themed café, and loads of different widespread theme park cash traps. (Should you’re a compulsive completist, be warned: the app contains stamps that may solely be claimed throughout sure months of the 12 months, virtually demanding repeat visits to turn out to be a Tremendous Nintendo World “champion.”)

Different mini-games listed within the app embrace “Koopa Troopa POWer [sic] Punch,” “Piranha Plant Nap,” “Bob-Omb Kaboom Room,” “Thwomp Panel Panic,” and “Goomba Loopy Crank,” which every have a number of issue ranges and award the aforementioned Bowser Jr. keys. And because you’re right here to geek out, in keeping with the app, the songs obtainable within the park’s “Observe Block Rock” attraction embrace: “Floor Theme,” “Water World,” “Bob-Omb Battlefield,” “Predominant Theme,” “Athletic,” “Underground,” “Slider,” “Airship,” and “Ending Theme.”

Tremendous Nintendo Land is much from the primary theme park to make use of this sort of RFID-boosted gamification, with Common Studios’ personal Harry Potter points of interest using the gimmick, and knock-off amusement chains like Nice Wolf Lodge copying the idea just about wholesale. However it definitely is smart to see a Nintendo-centric park get in on the interactive enjoyable, notably with its Mario Kart journey, which asks passengers to don augmented actuality goggles and battle the Koopa-affiliated characters who seem within the park’s Hololens-like goggles.

It will probably be fairly a while earlier than any American staffers at Ars Technica go hands- and eyes-on with the precise Tremendous Nintendo World park, however we’re glad to convey you a small style of the park’s contents and construction within the meantime.

Itemizing picture by Sam Machkovech

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