Right here at Ars Technica, we have lined loads of examples of considerably overzealous makes use of of DMCA takedown notices, to say the least. However Sega’s newest takedown request, for an innocuous web page on a Steam data-tracking web site, would possibly take the cake.
As SteamDB creator Pavel Djundik shared on Twitter Monday, Sega’s attorneys requested that the location and its host take down a web page for Yakuza: Like a Dragon. The takedown request alleges that SteamDB is distributing or linking to pirated copies of the sport, although a fast look at an archived model reveals that is not true.
That web page, like each different on SteamDB, merely compiles historic information on pricing, concurrent gamers, and different statistics from Steam’s personal API and public retailer pages. Whereas there’s a hyperlink to put in the sport close to the highest, that hyperlink directs customers to Steam itself, which can try to put in a official copy if the person owns it.
“SteamDB doesn’t assist piracy, it doesn’t present downloads, it doesn’t promote keys, it doesn’t hyperlink to any web sites that do any of those actions,” the location writes on its FAQ web page. “SteamDB solely embeds Steam’s official widget for buying the sport… We take into account our web site to fall underneath honest use, please don’t ship us DMCA takedowns.”
Djundik says these sorts of mistaken DMCA requests occur about every year on SteamDB, and it is not laborious to think about an overzealous internet crawler misidentifying a web page for some attorneys looking for to discourage software program pirates. However Djundik says earlier issues have at all times been shortly resolved with the takedown requester. In Sega’s case, Djundik says the corporate “didn’t reply to the primary abuse report and despatched a brand new one to our hoster.”
As such, the SteamDB web page for Yakuza: Like a Dragon” has been changed with the next message: “This web page was taken down as a result of SEGA is claiming we distribute their recreation right here (we do not).”
Djundik followed up overnight to say he has been in touch with Sega of America, which hopefully means this snafu needs to be resolved comparatively quickly (a Sega consultant wasn’t instantly accessible to reply to a request for remark from Ars Technica). Nonetheless, the entire saga is yet one more instance of how straightforward it’s for utterly non-infringing content material to typically get caught up within the DMCA’s internet.